Greetings fellow readers of this blog. Firstly I'd like to apologise for not releasing a post yesterday. I didn't finish MMG work till 3am in the morning and right now that I am typing this its fifteen minutes till midnight, and I've just decided to stop for the night as I am too tired to go on. Wow, what a long two days in MMG mod progressing. I guess you will all want the info on it. Well here we go starting with yesterday.
Well the first thing on the agenda coming online was checking up with the Feedback on v2.3.1 of the mod. There were some physics issues we needed to correct which we are doing now but in all its going really well.
I began the day speaking with Phil about the AI, and spent some time with him also organizing the sounds for the mod to be compiled by him to be given to me the following day (Today).
After Phil I began settling more league admins with the beta and discussing all the things they wished to discuss with me to get the league versions ready. I spent about 5 and a half hours and was able to get 8 leage admins settled in which was great. At least I think it was 8, I kinda lost count after the first six, it may have been more.
I then went into the mod myself and began scanning for bugs. I checked Phil's AI again on MMG's Barcelona. It was interesting looking at the AI cars racing around the track. Different drivers would take different racing lines around the track, they'd have their own unique line which was not always the same. AI Drivers were prone to making mistakes, things like overshooting and running wide, losing the rear end only to correct it while riding the curbs in or out of the turns, making mistakes and spinning out. They were also a lot more mindful of each other and the human player (when I drove myself). Phil has done an extraordinary job with the AI and I think player who like single player mode, will love this mod.
Once I was done checking the mod I spoke with Keiko who is MMG's Helmet Painter. He was having some problems with Liuzzi's helmet so we decided to let him do another helmet whilst Raymond took over the Liuzzi helmet. Keiko's progress on the other helmet is great, and Raymond's progress on the Liuzzi helmet is even greater.
Once that was done I spoke with Maurice from Racestart F1 Website who is also making a special MMG livery on one of the 2007 Cars to be an unlockable car when you win the championship in single player mode. Its just a little added extra by the group.
I tend to talk to Maurice every day and we've become quite the good friends. He is searching for reliable, loyal dutch people who are fluent in English, to help translate his F1 Website into english, to create an english version. If anyone wishes to help then please PM Maurice at the F1Mods.com Forum It doesn't even have to be for the translation part. If you think you can help out in any way, shape or form at Racestart F1 Website, then please PM Maurice.
When I was done talking to Maurice about the mod stuff at about 11pm, I began helping some more league admins, as well as trying to finish up checking material from various members.
I then spoke to Nazario Nuti who is the Team Owner of Bracciano Racing at FSR - Formula Simracing League Not many of you know, but I used to be a sim-racer at FSR. I won the Amateur 100% World Series Drivers Championship in 2003, and won races in 2004 and 2005 also before I quit. This year I return to FSR to race for Torrent Motorsport in the Ace Category. MMG sponsors Bracciano Racing at FSR, and we are painting their livery for the 2008 championship. After giving him the logo's he required I went to sleep, which was 3am exactly.
I was thinking about the blog but I said, fuck it, I couldn't even keep my eyes open and doing the blog then would have just been a mixture of typo's and jumbled words. So I left it for today.
Going a bit earlier for yesterday, back to around 3pm, I was able to catch up with Butch Davis, who is the rfactor season director for the 1991 mod. This weekend I will acquire the newest build of the 1991 mod for him, and then I will organize for the final stuff to get done for the demo. The sounds are coming this weekend too from Antonio and I should be able to get Sandrox started on fixing the dash boards.
I have already decided on what teams will be in the demo, and I am hoping to have the demo released sometime in March if the work can get done in the timeframe I am aiming for.
1994 Mod cars are having work progressed on them too. Soon a new beta will be available for the beta testers which should bring forth a demo soon after.
And now to today...
I began the day with talking to Phil Sousa of MMG who wanted to get me back in contact with Sergio from GPLegacy who was wanting to contact me and I had lost contact with some time ago. We have begun organizing a special article to be released at Autosimsport this month along with the release of the full mod, I'll keep you updated on here on when its released.
After that I began helping answering a few questions for league admins and also helping some of them with some problems they had, just a few files placed in the wrong directories, but got everything to work in the end.
I then spent time working on the forum to finalize more of the boards that have to be placed there. To league admins whose leagues boards are not yet up. Please forgive me but I have had no time to add them yet. Aiming for them to be up tomorrow.
I was also able to check up on the helmet progression for today from Raymond and Keiko, and they're going well too. I also got the sounds from Phil which was excellent, I can now pass them on to our sounds guy to finalize them for the final release, and hopefully they will be done in time.
I also spoke with Carlo Maker who along with Dinix (the creators of the TV Style Plugin and Spotter Plugin) are members of MMG. He will be helping to add a few things to our mod for the release which will make some file changes a lot easier then having to do them manually. Its actually going really well. Carlo and Dinix are hard at work every day, and its a real pleasure to have them in MMG, they are great guys who do excellent work!
After speaking with Carlo I continued some more work on the forum fixing up some database issues which are now fixed. Right now its after midnight here, 12:30am Saturday morning dawning. Another long day but its all apart of being a mod group leader.
Tomorrow will be yet another busy day. I hope you all enjoyed today's post. Be sure to stay tuned for tomorrow's post. :)
No comments:
Post a Comment